

You never know what might come in handy later. Look around the various locales, and pay attention to the voice on the loudspeaker. You've got a long day ahead of you, and this is probably the only chance you'll get to relax.

Welcome to the Black Mesa Research Facility Before you go through, make sure that you have ample health, as the final boss awaits.Get paid to surf the web. Go up ramps and spinning cog platforms to make your way to the teleporter. There will be lots of alien controllers and slaves to deal with, but you'l have to make your way up to the very top of the room, where there's a spinning teleport thing. Jump in and drop down until you come out into another room. There will be one keg that blocks your path, however, so you'll have to deal with at least one.įind a sort of vent shaft in the corner of one room with little glowing lights inside. Try not to shoot any as alien grunts will pop out, and you don't have enough ammo to take care of them all. You'll see lots of strange keg-like things sitting around. Take the conveyor that isn't blocked by a force field and keep going. Take the cog-elevators up the the conveyor belts. At this point the aliens will mostly ignore you, so wait until you're sure you've been noticed before killing everything that moves. You'll arrive inside some sort of alien factory. Make your way past the three tentacle creatures (you should know how to do this by now) and around a few bends will be another teleporter. When he starts to chase you, jump up into a little side passageway of the cave and let him pass by, then jump down behind him and keep going. In this next area, make your way into the cave where you'll find a Big Blue lurking around.

It's a tricky process - you have to aim in the exact opposite direction as the little island, and fire the gun at the right time so you're launched far enough to hit the platform but not too far as to fly right over it.) (If you have some juice left in your gauss gun and you don't feel like dealing with all the aliens roaming around this level, you can charge up your gun while riding up the initial column and gauss-jump to the teleport. It'll shuttle you over to a another little floating platform with a teleport on it. You'll have to rely on your jumping skills again jump from platform to platform, until you come close enough to a flying-manta-ray creature to jump on its back. Hop on the column and ride it all the way to the top.
